Virginia is one of those games that can, without sarcasm, be referred to as a ‘narrative experience’. Following a newly-recruited FBI agent, it’s based...
Author - Matt Gosper
aka Ponk – a Melburnian gay gamer who works with snail mail. Enthusiastically keeping a finger in every pie of the games industry. I'll beat you at Mario Kart, and lose to you in any shooter you can name.
As a privileged guy with my own gaming space, it’s not often I have any concerns about being too noisy when gaming. Coupled with my general lack of interest in...
God Eater 2 is the latest in a trend of Japanese games being released for a western audience in an updated or remastered form. Originally appearing on the Vita...
With its announcement at last year’s E3, ReCore instantly excited me over two key points: an interesting mechanic and a protagonist who isn’t a...
Currently in the works at Gamesoft, Clockwork is an indie title that pushes a number of my gamer buttons: steampunk, non-human characters, platforming and time...
Santa Monica Studio has brought a varied range of titles to PlayStation platforms over the years. Flower, Journey and Sound Shapes sit in its roster alongside...
I think for this particular review, I can skip the preamble where I introduce what the game is. If you’ve ever spent time with your family members, there’s a...
ABZÛ is the latest experimental game to arrive on the PlayStation platform, and the first title released by Giant Squid Studios. The studio was founded by Matt...
The Technomancer is the latest title from French developer Spiders, and marks a return to the world of its 2013 title, Mars: War Logs. Mars is in the grips of...
At its core, Fire Emblem Fates is a game about duality. As your avatar, Corrin is a character stuck in the midst of a weighty decision – do they want to align...
Welcome to part two of our Fire Emblem Fates coverage! Last week’s review covered the Birthright version and the overall premise of the games — your...
Prior to Fire Emblem Awakening, I was totally disconnected from the Fire Emblem franchise. After playing, I realised it opened a whole new branch of the RPG...
In all honesty, I wasn’t sure about Quantum Break when it was first announced. Developed by Remedy, the minds behind Alan Wake and Max Payne? Great. Something...
Three years ago, English-speaking markets saw a minor miracle when Square Enix decided to release Bravely Default, an RPG drawing from the Final Fantasy and...
Gravity Rush is a game that quite a few Vita gamers are likely to be familiar with, given its extended tenure as one of PlayStation Plus’ free games between...
That’s right, boys and girls! It’s the end of the year so it’s time for my annual and totally not brand new review of my ‘Of the Year’s of the year. Everyone’s...
Continuing our discussion with Deus Ex’s Executive Narrative Director, Mary DeMarle, Stevivor dived into the topic of current protagonist Adam Jensen, and the...
While speaking with Deus Ex’ Executive Narrative Director, Mary DeMarle, and Brand Manager, Rodney Lelu, at PAX AUS recently, the pair all but...
The year is 2205. A hundred years ago humanity set out for lunar colonisation, but this expansion was soon cut short in the face of our greedy exploitation of...
During the constant sensory tornado that is PAX Australia, Stevivor had the chance to step into a quiet room for a chat with Mary DeMarle, Executive Narrative...