Prior to Fire Emblem Awakening, I was totally disconnected from the Fire Emblem franchise. After playing, I realised it opened a whole new branch of the RPG genre to me in the form of strategy RPGs. Three years later (give or

Ori and the Blind Forest was one of those exclusive Xbox One titles used to really sell the system – and it worked, at least for me. Ori’s gorgeous visuals and engaging reveal trailer really helped to seal the deal. Developed

Review: Quantum Break

In all honesty, I wasn’t sure about Quantum Break when it was first announced. Developed by Remedy, the minds behind Alan Wake and Max Payne? Great. Something to play on my Xbox One? Cool. Time travel? My favourite gaming trope. Cross-media entertainment

Three years ago, English-speaking markets saw a minor miracle when Square Enix decided to release Bravely Default, an RPG drawing from the Final Fantasy and Dragon Quest series, to the English market. Translated from the updated ‘For the Sequel´ version

Gravity Rush is a game that quite a few Vita gamers are likely to be familiar with, given its extended tenure as one of PlayStation Plus’ free games between November 2012 and June 2014. Developed by the Project Siren team

That’s right, boys and girls! It’s the end of the year so it’s time for my annual and totally not brand new review of my ‘Of the Year’s of the year. Everyone’s always talking about the ‘Game of the Year’

Continuing our discussion with Deus Ex’s Executive Narrative Director, Mary DeMarle, Stevivor dived into the topic of current protagonist Adam Jensen, and the landscape before him in his new title. Two years after the events of Human Revolution, Mankind Divided

While speaking with Deus Ex’ Executive Narrative Director, Mary DeMarle, and Brand Manager, Rodney Lelu, at PAX AUS recently, the pair all but confirmed that a developer commentary will be included with Deus Ex: Mankind Divided. We asked the pair about the

Review: Anno 2205

The year is 2205. A hundred years ago humanity set out for lunar colonisation, but this expansion was soon cut short in the face of our greedy exploitation of its resources. Now, mankind has truly done a number on the

During the constant sensory tornado that is PAX Australia, Stevivor had the chance to step into a quiet room for a chat with Mary DeMarle, Executive Narrative Director of the Deus Ex franchise. Having joined the team under this role for

Speaking with Mary DeMarle, Executive Narrative Director for the Deus Ex franchise, at PAX Australia, we had the chance to see if the choice you made at the end of Human Revolution actually matters in the upcoming Mankind Divided. Adam Jensen’s previous outing in

Wasteland 2 is the latest game to be given the re-release treatment. This time around, developer inXile has beefed up their game for current-gen by adding rebuild character and level textures, revamped voice-over work and a new perk and revised combat

If there’s one thing Ubisoft has taught us over the years, it’s that history is full of people who need a good stabbing. The latest Assassin’s Creed, Syndicate, sends us to Victorian-era London to take on the Templars as twin Assassins

It’s not a secret that I’m a fan of the Tales series of RPGs. While Final Fantasy was and always will be my first JRPG love, it has moved further and further from its original roots. Meanwhile, Tales has clung much

Dragon Quest Heroes, burdened with the ridiculous subtitle of The World Tree’s Woe and the Blight Below, is the latest Samurai Warriors-styled game from Omega Force (inspired by yet another property, but I digress…). It’s a new strategy for the

Having been away from Geralt’s world for a while now, it was surprisingly easy to slip back into his shoes for The Witcher 3: Wild Hunt’s first true expansion, “Hearts of Stone”. After 16 free DLC instalments of varying flavours,