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Bungie: Even we didn’t really get Destiny at first

Speaking with GamesRadar, Bungie’s Luke Smith admitted that Bungie’s struggled with Destiny just as much as players have.

“I think that the Ghost is a really great metaphor for Destiny,” he admitted. “I don’t know that we, as Bungie, understood the type of game that Destiny could be.

“In the same way, I feel like a bunch of the early writing for the Ghost, in vanilla, we didn’t understand what the character of the Ghost could be. And because we didn’t understand that character so well, the words don’t always ring super well and the performance didn’t have the writing that it needed either.”

Destiny is available on Xbox 360, Xbox One, PS3 and PS4.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.