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F1 2015 racing to current-gen consoles this June

Codemasters today announced that F1 2015 will take the racing franchise to current-gen consoles this June.

F1 2015 is set to take gamers closer to the real-world experience of racing in the world’s most glamorous, exciting and prestigious motorsport thanks to a brand new version of Codemasters’ proprietary EGO game engine,” the company said. “In addition to spectacular visual fidelity, F1 2015 offers a significant step forward in the physics-based handling model of the game, which is designed to be inclusive for both seasoned players and those new to the series. The handling model offers enhancements and additions in over 20 areas, including engine and transmission, aerodynamics, fuel tank, force feedback, suspension and most notably a brand new tyre physics model, to recreate the breathtaking handling characteristics of the world’s fastest and most responsive racing cars.

F1 2015 will deliver a truly immersive experience thanks to an all-new ‘broadcast presentation’ style that recreates the unique race day atmosphere of a Grand Prix, complete with podium and grid sequences. Using voice recognition technology available for Xbox One and PlayStation 4 consoles, players can become immersed in the cockpit, engaging with their race engineer through in-game voice commands with Kinect for Xbox One and the PlayStationCamera or compatible headsets and microphones for PlayStation 4. Players will compete as their favourite Formula One star in the all-new Championship Season and push themselves to the limit in the challenging Pro Season mode.”

F1 2015 is slated for a June 2015 release on Windows PC, Xbox One and PS4.


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Steve Wright

Steve's the owner of this very site and an active games journalist nearing twenty (TWENTY!?!) years. He's a Canadian-Australian gay gaming geek, ice hockey player and fan. Husband to Matt and cat dad to Wally and Quinn.