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Sony ends working agreement with SuperBot Entertainment

SuperBot Entertainment – developer’s of PlayStation All-Stars Battle Royale  – and Sony have amicably ended their working agreement. SuperBot recently made a reduction in their workforce, laying off around 20 staff, with the action confirmed by Sony;

SCEA can confirm that SuperBot Entertainment did make a reduction in their workforce today. The studio and SCEA remain committed to supporting PlayStation All-Stars Battle Royale post launch, including developing the title’s forthcoming DLC releases in the coming months. The first character pack (including Kat from Gravity Rush and Emmett Graves from Starhawk) will be available for download on February 12 and will be free for the first two weeks. We’ll be sharing news of additional upcoming content soon.

Despite announcing that Sony “remain committed to supporting PlayStation All-Stars Battle Royale post launch” Sony have since annouced that they will no longer be working with the developer;

Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended. We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars: Battle Royale and the title’s forthcoming DLC releases will continue to be fully supported by Santa Monica Studio.

David Yang, SuperBot’s Operations director spoke with Kotaku via email and said the following;

SuperBot Entertainment can confirm that the relationship with SCEA has ended on good terms. We are extremely grateful to have had the opportunity to work on with Sony on Playstation All-Stars Battle Royale, and are extremely proud of the work we have done. SuperBot Entertainment will continue working on projects that reflect our passion for games and our commitment to creating award winning titles. We are very excited about beginning the next chapter of our future and invite all of our fans and supporters to follow our journey.

“We don’t have a reduction plan as of yet, however it is unlikely we can continue with our current work force for an extended period of time,” he said. “We are still working things out and hope to continue on with as many of us as possible.”

It looks as though a sequel for PSABR may be off the cards and future DLC has a big question mark over it.

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