Ninja Gaiden 3: Razor’s Edge becomes the first game in Australia to be granted an R18+ rating

Ninja Gaiden 3: Razor’s Edge becomes the first game in Australia to be granted an R18+ rating

by 14 January 2013

[one_half =”yes”][gameinfo title=”Game Info” game_name=”Ninja Gaiden 3: Razor’s Edge” developers=”Team Ninja” publishers=”Tecmo Koei, Nintendo” platforms=”Wii U” genres=”Hack and slash” release_date=”2013″][/one_half]

Last Friday, Vooks.net uncovered via the Australian Classification Board that Ninja Gaiden 3: Razor’s Edge has become the first game in our country to receive an R18+ rating.

The Classification Board has delivered the R18+ rating primarily due to Razor’s Edge‘s “High Impact Bloody Violence”, as evidenced by the following trailer:

The Director of the Classification Board, Ms Lesley O’Brien advised that “Ninja Gaiden 3: Razor’s Edge contains violence that is high in impact because of its frequency, high definition graphics, and emphasis on blood effects.”

“Under the Guidelines for the Classification of Computer Games, R 18+ computer games will have a high impact and it is for this reason that these games are not suitable for under 18s,” Ms O’Brien continued.

Ron Curry, CEO of Interactive Games & Entertainment Association, issued a press release shortly afterward, saying that “an R18+ category for computer and video games is a key step in harmonising Australia’s overall classification scheme, and giving consumers better tools to manage and understand content in a rapidly changing environment.”

“The classification guidelines for video games are now more closely aligned with the guidelines for film and TV which makes it easier for parents to make informed decisions about the interactive content they choose to buy and play,” Curry said.

“It’s important for people to keep close attention to these ratings before buying a game,” he added, “but we also encourage parents to do their own research and read reviews about the game before they make a purchase. This also serves as a timely reminder for parents to update control settings on game consoles to ensure children are only accessing age-appropriate content.”